Our fastest Text-to-Speech model yet with 1000+ voices ・ Sub-50ms latency

Vibecode avoice agentin minutes

50 lines of code. Any OpenAI-compatible LLM. VAD, turn-taking, fillers, interruptions, and low latency handled for you.

Live demos

Prototype
with Gradbot

Each demo below runs a live voice AI agent built with Gradbot. Click to start, then talk to them.

  • Talk to NPCs in a 3D world.

See the app gallery
Click to launch demo

Features

Ready when you fork it

Everything’s already here, so you don’t spend weeks building it yourself.

STT, LLM inference, and TTS coordinated in real time by a Rust core.

Bring your
code agent

Point your coding agent at the Gradbot skill, it carries the best practices and gives you the event loop for voice agents. You write the logic, it handles the rest.

Get the skill
Add a Gradbot voice agent to this project.

Read the Gradbot skill at
https://github.com/gradium-ai/gradbot
first and follow it over anything you assume.
Install gradbot with pip and read the Gradium API key
from an environment variable, never hardcode it.

Then implement the agent, in this order:

1. Pick a flagship voice with gradbot.flagship_voice
   and build a SessionConfig from it: its voice_id,
   its language, and the instructions below.
2. Start the event loop with gradbot.run, OggOpus in
   and out, and keep the input and output handles it
   returns.
3. Stream microphone audio into the input handle and
   play what comes out of the output handle as it
   arrives. Do not buffer a full reply before playing.
4. Leave turn-taking, interruptions and tool calls to
   Gradbot. Put the product logic in the instructions
   and in tools, nowhere else.

Instructions for the agent:
"You are a helpful assistant."

Keep it small: one module, typed, with clear errors
when the key is missing or the session drops.
Do not add a UI unless I ask for one.
Preview
Harper

Community

Don’t
build alone

Gradbot is open source and shaped by the people using it.

Apps built
by the community

Broskis

Photograph everyday objects to turn them into weapons in a two-player arena game. Gradium Text-to-Speech and Voice Design provide the match commentary.

Last Alibi

Investigate a murder aboard a snowbound 1931 train by speaking freely with suspects. Gradium Speech-to-Text and Text-to-Speech carry the dialogue.

AfterFlow

Ferry souls to Greek gods' shrines and speak scroll incantations to calm their anger. Gradium transcribes the words and voices the gods.

Readyto build ?

Explore Github